include ; include ; include ; include ; /************************************************/ /* Parameters */ /************************************************/ /* [Fin Specs] */ fin_height = 250; // 10 inches in mm fin_width = 240; // Width at the base in mm fin_top_withdraw = 30; fin_back_withraw = 20; fin_start_angle = 70; // Angle [Point 0 ] fin_sweep = 25; // Sweep Angle [Point 1] fin_counter_angle = 30; // counter angle [Point 2] fin_counter_strength = 20; // Length [Point 2] fin_base = 200; // Width at the base in mm fin_width_tip = 5; // Width at the tip in mm fin_thickness = 5; // Thickness of the fin in mm fin_end_angle = 110; fin_end_strength = 30; // Back fin_back_height = 30; // Percent height fin_back_widthdraw = 20; // Percent height fin_back_angle = 20; // back angle fin_back_strength=30; /* [Base Specs] */ base_tickness=9.2; base_extra_thickness=80; /* [Debugging] */ //Showing all layers show_debug_layers = false; // Draw master profile draw_profile = false; draw_fin = true; $fn=32; /************************************************/ pt1_x = adj_ang_to_opp(fin_height,fin_sweep)+fin_base/2; pt1_y = fin_height; control_points = [ // ***************** // INITIAL POINT // ***************** [0,0], // Point 0 [opp_ang_to_adj(fin_height/3,fin_start_angle),fin_height/3], // Handle 0 // ***************** // TOP POINT // ***************** [pt1_x-100,pt1_y], // Handle 1 (Start) [pt1_x,pt1_y], // Point 1 [pt1_x+30,pt1_y], // Handle 1 (End) // ***************** // COUNTER POINT // ***************** handleStart(fin_width,fin_top_withdraw,fin_counter_angle,fin_counter_strength), counterTop(fin_width,fin_top_withdraw), // [250,220], // Point 2 handleEnd(fin_width,fin_top_withdraw,fin_counter_angle,fin_counter_strength), // ***************** // BACK POINT // ***************** handle(backPoint(),fin_back_angle,fin_back_strength), backPoint(), handle(backPoint(),-fin_back_angle,fin_back_strength), // ***************** // END POINT // ***************** endHandle(fin_end_angle), // End Handle [fin_base,0] // End point ]; function counterTop(x,withdraw) = [x, x-withdraw ]; function handleStart(x,withdraw,angle,strength) = [x+adj_ang_to_opp(strength,angle), x-withdraw +strength]; function handleEnd(x,withdraw,angle,strength) = [x-adj_ang_to_opp(strength,angle), x-withdraw -strength]; function endHandle(angle)= angle < 90 ? [fin_base + adj_ang_to_opp(fin_end_strength,90-angle),fin_end_strength] : [fin_base - adj_ang_to_opp(fin_end_strength,angle-90),fin_end_strength] ; function backPoint() = [fin_base-(fin_back_widthdraw/100*fin_base),fin_back_height/100*fin_height]; function handle(point,angle,strength) = [point[0] + adj_ang_to_opp(strength,angle),point[1] + (angle>0 ? strength :-strength)]; function decrease_y(points, percentage) = [ for (p = points) [p[0], p[1] * (1 - percentage/100)]]; function pathProfile(points) = bezpath_curve(points,N=3); function remove_last(arr) = select(arr, 0, len(arr) - 2); // Surf Fin profile fin_profile = pathProfile( control_points ); // **************** // * Slicing * // **************** layer_0 = addBase(fin_profile); // Master layer with base layer_1 = offset(layer_0,delta=-10,chamfer=true); //layer_2 = offset(layer_0,delta=-20,chamfer=true); layer_2 = offset(layer_1,delta=-15,chamfer=true); //layer_3 = offset(layer_2,delta=-2,chamfer=true); layers= [layer_0,layer_1,layer_2]; echo ("Layers count ",len(layers)); // **************** // * Fin Drawing * // **************** if (draw_fin) { difference(){ union() { buildFinSide([layer_0,layer_1,layer_2],base_tickness/2); zflip() buildFinSide([layer_0,layer_1,layer_2],base_tickness/2); } color("Red") cube([fin_base+20,base_extra_thickness+20,base_tickness+20],anchor=LEFT+BACK); } } /** * Build fin side * * @param layers - Layers path as array * @param thickness - thickness of half fin */ module buildFinSide(layers,thickness,flip=false) { //right(200) color("Grey") skin(layers,slices=0,z=layerHeights(len(layers),thickness)); } echo ("layerHeights(3,thickness):",layerHeights(3,base_tickness/2)); if (false) { up (80) color("Green") polygon(path2); //path2[0][1] = 0; /* path2b = concat( [[0, 0]], // New first point [for (i = [1:len(path2)-1]) path2[i]] // Rest of the points unchanged ); path3b = concat( [[0, 0]], // New first point [for (i = [1:len(path3)-1]) path3[i]] // Rest of the points unchanged ); echo("path2",path2); echo("path2b",path2b); */ //path2 = bezpath_curve(decrease_y(control_points,10),N=3); //path2 = offset_path(path, -20, closed=true); if (false) up (10) color("Red") %polygon(path2); if (false) up (12) color("Blue") %polygon(path3); if (false) up(50) color("Green") offset_sweep(path, height=20, bottom=os_circle(r=10), top=os_circle(r=10), steps=15); sinwave = os_profile(points=[for(theta=[0:5:720]) [4*sin(theta), theta/700*15]]); if (false) up(80) color("Yellow") offset_sweep(path, height=20, top=sinwave, $fn=32); lin_path=[[300,0,0],[300,20,0],[300,100,0]]; //lin_path = [ [0, 0, 0], [33, 33, 33], [66, 33, 40], [100, 0, 0], [150,0,0] ]; //up(80) path_extrude(lin_path) circle(r=30, $fn=6); //path; //up(80) path_extrude(lin_path) [polygon(path),polygon(path2)]; //path; //skin([octagon(4), circle($fn=70,r=2)], z=[0,3], slices=10); /* path_extrude2d(path, caps=true, closed=false) move_copies([[-3.5,1.5],[0.0,3.0],[3.5,1.5]]) circle(r=1.5); */ } if (show_debug_layers) { left(300) { showDebugPath(layer_0); showDebugPath(layer_1); showDebugPath(layer_2); } //showDebugPath(layer_3); } if (draw_profile) { // Draw fin profile drawProfile( control_points, true ); } /** * Displays debug information for a path by visualizing its self-crossings. * * @param path - The input path to analyze for self-crossings. * * This module: * - Splits the path at points where it intersects itself. * - Renders each segment of the split path with different colors for easy identification. */ module showDebugPath(path) { assert(is_path(path),"Path to show is not a path"); assert(is_path_simple(path),"Path is not simple"); rainbow(split_path_at_self_crossings(path)) stroke($item, closed=false, width=1); } /** * Draws a profile based on Bezier path points with optional debug visualization. * * @param points - Array of points defining the Bezier path. * @param debug - Boolean flag to enable/disable debug visualization. Defaults to true. * * This module: * - Calculates the closest point on the Bezier path to a fixed point. * - Draws the Bezier path with debug information if debug is true. * - Optionally shows spheres at specific points for debugging (currently commented out). */ module drawProfile( points,debug = true ){ pt = [100,0]; pos = bezpath_closest_point(points, pt); xy = bezpath_points(points,pos[0],pos[1]); debug_bezier(points, N=3); //color("red") translate(pt) sphere(r=6); //color("blue") translate(xy) sphere(r=6); } /** * Adds a base to the given path by extending it with additional points. * * @param path - The original path to which the base will be added. * @return A new path with an added base. * * This function concatenates: * - The original path (`pathProfile`). * - A point `fin_base` which might represent the start or end of the base. * - Points for additional thickness (`-base_extra_thickness`) at both ends of the base. */ function addBase(path) = concat(path,[[fin_base,-base_extra_thickness],[0,-base_extra_thickness]]); /** * Calculates heights for n layers where the first layer starts at 0 and the last at fin_thickness. * * @param n - Number of layers. * @param fin_thickness - The total height to be divided. * @return An array where each element represents the height of the top of each layer. */ function layerHeights(n, fin_thickness) = let( layer_height = fin_thickness / (n - 1) ) [ for (i = [0 : n-1]) i * layer_height ];